@interface Playlist : NSObject @property (nonatomic, copy) NSString *playListName; @property (nonatomic, strong) NSMutableArray *songs; -(void)addSong:(Song *) aSong; -(void)removeSong:(Song *)aSong; -(id)initWithPlayListName:(NSString *)newPlayListName; @end //#import "Playlist.h" @implementation Playlist @synthesize playListName = _playListName, songs=_songs; -(void)addSong:(Song *)aSong { [_songs addObject:aSong]; } -(void)removeSong:(Song *)aSong { [_songs removeObject:aSong]; } -(id)initWithPlayListName:(NSString *)newPlayListName { self = [super init]; if(self) { _playListName = newPlayListName; _songs = [NSMutableArray array]; } return self; } @end
Random programming things I'd want to remember
Thursday, February 23, 2012
Create new object with some default parameters and NSMutable array to hold items
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- Changing current directory with NSFileManager
- Taking screenshots on a Mac
- Where XCode keeps compiled files
- Compile Objective-C code From Terminal With ARC Us...
- Objective-C: String to number to object conversion...
- Objective-C, display object info using %@ format
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